Forecast Size of the AR/VR Market Worldwide in 2020 and 2025 by Segment

by Aarushi Sharma Human Resource Executive

Augmented Reality/Virtual Reality aka AR/VR has been around for a while and has a bright future ahead of it beginning the new decade of 2020. Although the biggest application of AR/VR is in the gaming domain,
however, there are other sectors that are using the technology for many other reasons besides user-experience. According to research conducted by ‘ResearchGate’, out of 20 points, healthcare secures a 1.2 at the usage of AR/VR for the year 2020 but it is expected to escalate to another 5.1 pointers by 2025 which shows a great promotion of the technology on the application front. More or less similar statistics are being observed and expected for the engineering domain with a rise of 4.7 pointers in 2025 from a miner 1.2 in 2020. Industries like military, retail, real estate, education video entertainment, and live events also have a piece of the cake for themselves as the application of AR/VR gets dynamic in nature and user-base expands wanting more flexibility in the usage and better user experience.

SOURCE: Forecast Size of the AR/VR Market Worldwide in 2020 and 2025 by Segment

Sponsor Ads

About Aarushi Sharma Senior     Human Resource Executive

212 connections, 11 recommendations, 640 honor points.
Joined APSense since, June 6th, 2019, From New Delhi, India.

Created on Jan 16th 2020 01:28. Viewed 376 times.


No comment, be the first to comment.
Please sign in before you comment.