Articles

South Korea Gaming Peripherals Market Development, Trends, Demand and Forecast Till 2027

by Zayn Mathew Market Research Reports

According to the latest report by IMARC Group, the South Korea gaming peripherals market size reached US$ 256.3 Million in 2021. Looking forward, IMARC Group expects the market to reach US$ 464.9 Million by 2027, exhibiting a growth rate (CAGR) of 10.29% during 2022-2027.

Covid-19 Impact:

We are regularly tracking the direct effect of COVID-19 on the market, along with the indirect influence of associated industries. These observations will be integrated into the report.

Gaming peripherals include input-output devices used with laptops or personal computers (PCs) to provide a seamless gaming experience. Keyboards, mouse, joysticks, speakers, and head-mounted displays (HUD) are some of the common gaming peripherals. Several technological advancements have also led to the launch of superior quality gaming consoles, whole body sensors, and advanced peripheral devices.

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South Korea Gaming Peripherals Market Trends

In South Korea, the growing number of gamers and several dedicated gaming cafes or PC bangs is one of the major factors driving the market for gaming peripherals. Furthermore, the increasing popularity of multiplayer video games has led to high demand for wireless and smart gaming peripherals, such as wireless gaming headset, wireless gaming controller, programmable split keyboards, etc. Moreover, the South Korean government has launched numerous policies to support the expansion of the e-sport industry and several gaming startups in the country. Additionally, the rising affordability for gaming peripheral devices, along with the introduction of augmented reality, virtual reality, high-definition displays, is also bolstering the demand for advanced gaming peripherals in South Korea.

The report has segmented the market on the basis of Product Type, Gaming Device Type, Technology, Distribution Channel and Region.

Breakup by Product Type:

Headsets
Keyboards
Joysticks
Mice
Gamepads
Others

Breakup by Gaming Device Type:

PC (Desktop/Laptop)
Gaming Consoles

Breakup by Technology:

Wired
Wireless

Breakup by Distribution Channel:

Online
Offline

Breakup by Region:

East
West
Southwest
Southeast

For more information about this report visit: https://www.imarcgroup.com/south-korea-gaming-peripherals-market

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About Us

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IMARC’s information products include major market, scientific, economic and technological developments for business leaders in pharmaceutical, industrial, and high technology organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and novel processing methods are at the top of the company’s expertise.

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About Zayn Mathew Advanced   Market Research Reports

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Created on Feb 4th 2021 23:50. Viewed 246 times.

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