Playing Cards and Board Games Market Size, Share, Growth, Trends and Industry Analysis Report
by Susan Hill Business ConsultantThe
global playing cards and board games market size is
anticipated to reach USD 21.56 billion by 2025, according to a new report by
Grand View Research, Inc. It is expected to expand at a CAGR of 8.7% during the
forecast period. Growing popularity of traditional recreational activities
among the younger generation is projected to drive the market. Rising
preference of millennials for old school games during social gatherings is
expected to further fuel the growth.
Increasing
resurgence of retro-games is projected to drive the market growth.
Manufacturers are focusing on producing simple games with elegant mechanics and
impressive artwork to attract more consumers. For instance, the massively
successful launch of Settlers of Catan has attracted a number of players to the
industry. Rapid rise in demand has created growth opportunities for the market
players. The new manufacturers focus on innovation and creativity while
developing as well as reinventing the playing cards and board games, which in
turn is anticipated to drive the market growth. Rising popularity is expected
to encourage companies to introduce board games specifically designed for
different groups such as children, millennials, and families. For instance,
Pandemic Legacy, Scythe, and Gloomhaven, are some of the board games designed
especially 13 years and above.
In terms of
product, the board games held the leading market share in 2018 and is anticipated
to continue its dominance over the forecast period. Factors such as increasing
engagement in leisure activities, trend of taking a break from digital screens,
and emphasis on face to face interaction are projected to boost the popularity
of traditional board games. Monopoly held the largest market share of more than
29% in 2018. Rising popularity of checkers, puzzles, scrabble, and chess among
others is expected to contribute to the market growth.
Offline
distribution channel is expected to continue leading the market over the
forecast period. Rising culture of board game cafes is expected to fuel the
growth of the segment. Moreover, introduction of gaming zones in malls and pubs
is expected to positively influence the market growth.
North
America is projected to register the fastest CAGR of 9.2% from 2019 to 2025.
Rise in the number of gaming cafes across the U.S. and increasing popularity
among millennials seeking for old-fashioned entertainment is expected to boost
the regional growth. Asia Pacific, on the other hand, is expected to continue
holding the largest market share over the forecast period. High interest in
playing cards across countries such as India and Japan is projected to drive
the regional market growth.
Further key
findings from the report suggest:
- Playing cards
is expected to reach USD 7.18 billion by 2025, expanding at a CAGR of 9.0%
from 2019 to 2025
- Offline
distribution channel is expected to reach USD 13.83 billion by 2025 owing
to rising number of board game cafes across the world
- Top players
operating in the playing cards and board games market are Games Workshop
Group PLC, NECA/WizKids LLC, IELLO USA LLC.,Grey Fox Games, Disney,
Buffalo Games, UNIVERSITY GAMES, Delan Service, LongPack Games, and Boda
Games
Access
full research report on global playing cards and board games market:
www.grandviewresearch.com/industry-analysis/playing-cards-board-games-market
Sponsor Ads
Created on Nov 19th 2019 06:53. Viewed 356 times.