Adding the Wow Factor to Development
The design of new property
is a collaboration of architects, investors and the existing community.
Ideally, cumulative creativity spawns exciting new places.
Placemaking is a hot topic for local planners. Often
there is a big divide between the business community who look at the viability
and a local authority who are undertaking visioning workshops for a large
development. As such, it is important that we bridge this divide. Development
does not need to be boring; good design is essential in creating a development,
which captures the imagination and is welcomed by the local community,
residents and investors (e.g.real
asset fund managers). So how can this be achieved?
Firstly, engage a good design team; a team that has
the flair, imagination and organisation to translate the clients’, local
authorities’ and local communities’ aspirations into a workable scheme, adding
their own quality and style to the plans.
Secondly, put together
a highly experienced technical team, a team which cannot only identify key
constraints, but which can also produce workable solutions with the design
team. Seeing the constraints as a potential opportunity allows the design team to
integrate this into the overall masterplan. For instance, in the Lucent Lincolnshire Lakes planning applications, the drainage system was designed not only to
provide a functional network but also to offer a visual amenity and ecological
benefits, adding to the individual character of the development.Financial backers who are familiar with
investing in real assets understand how sustainable and aesthetic features add
value to the final product.
Thirdly, effective and meaningful public consultation
is essential. Developers often see this as a negative but effective public
consultation cannot only be good PR, it can also produce good ideas. In a
recent Lucent residential development, local residents were objecting to the
proximity of the development to their properties. Supported by key members of
its design team, Lucent met with the objectors. Following a short discussion we
were able to agree a design solution that met the visual amenity aspirations of
the local residents but also added to the quality of the design – as well as the objectives of the
property fund
managers who were backing the project. The residents subsequently withdrew their objection to
the planning application.
Fourthly, establish an overall concept. All
developments require a vision or a concept: indeed, a Design and Access
Statement requires this. In major developments, the initial work is often
undertaken by a local authority through public consultation. However, the
developer then has to translate this into a developable scheme. A defined
vision guides the development and the design and also helps market the end
product. Originality is good as long as it is based in commercial reality. We
have all heard of concepts that we know will never be built. As such it is
essential that both the public and private sectors sign up to an agreed
concept. The devil is always in the detail; however, this can be worked through
stage by stage. Lucent also likes to work with local authorities to produce
design guides to maintain the quality of the development through the life cycle
of the scheme.
Finally, keep within budget.
Viability is essential to any scheme. Without an appropriate return to
investors, a scheme will never leave the design stage. Providing financial
discipline is maintained and a local authority is realistic regarding developer
contributions, clients/developers are more than happy to produce schemes with
imagination and character and which contain the wow factor.
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