Cheats for Poptropica Spy Island and Walkthrough

Posted by Poptropica
1
Sep 29, 2010
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Director D in Poptropica Spy Island

Meeting with Director D in Spy Island on Poptropica

Poptropica Spy Island is a very fun quest where you become a secret agent trying to disrupt a sinister plan hatched by the evil spy organization B.A.D. You'll also need to rescue three of your own agents who have been captured by B.A.D. operatives. They'll give you valuable information you need to figure out and stop the terrible plot.

Go towards the HQ building, top floor, and speak with Director D on the spy agency. He will notify you of the three missing spies and provide you with your Message Decoder.

You are going to face various friendly spies who will share data. The very first guides you for the Bistro, where you will have to have to obtain the fingerprint of a B.A.D. agent. To perform this, you are going to get yourself a job as a cook and steal the bad guy's glass of wine. To flee with it, ascend through the exhaust fan inside the kitchen and jump along the ceiling lighting fixtures.

In the Eye Doctor, you are going to not be trusted from the medical professional. Even so, once you might have spoken to a different agent, he will tell you the best way to take the eye test choose the opposite, left to proper or up instead of down symbols to show you are a trusted agent.

Go upstairs and the doctor will let you inside secret spy laboratory. Take the special Chameleon Fit that he's developed. When you are standing still, you might be completely invisible for your enemies.

Spy Island Eye Exam

Take the Eye Exam to get the Chameleon Suit

Turn back towards dock, and climb up the roof, utilizing the chameleon fit to remain out of sight of the human and dog guards. Enter the vent and make your way downstairs till you achieve the locked vault. Go though the ceiling to rescue the agent inside. He will knock out the guards and open the bottom door for you. He will also give you the Laser Pen, and a clue to B.A.D.'s evil program.

Poptropica Spy Island Rescue

Rescue your fellow agent who has been captured by B.A.D.

Return to the appropriate, and you will get data from one more agent, who gives you the Secret File. Graffiti on the up coming developing will notify you the best way to read the message in it. Somebody can't be trusted. It says "Don't trust Director D"

Climb the creating with the electric shock fields this takes careful timing until you get to the attic. Cut via the bars with your laser pen. The second spy is inside and will supply you with his Grappling Bowtie, with which to get to tall locations. He will also provide you with the second of 3 clue cards.

Go up towards rooftops on Balding Avenue, and grapple left to the tall making, then left yet again in order to avoid the guard. You are going to encounter another spy within the roof, who will notify you to go Proper for the other tall antenna. This leads to some greenhouse, where by the third spy is stuck a locked cage, which your Laser Pen won't cut. To open the cage, drop past the scary looking plants and locate the Cherry Bomb plant. You possibly can release a Cherry Bomb from the tree, and it's going to explode a short while later. Shove it left onto the Trampoline Plant, and it'll be thrown up greater. Climb up, avoid the plants, and push it left once more onto the second Trampoline Plant. This will bounce it up towards the cage but you must climb nearly re-position it before it explodes. The released spy will provide you with her UltraVision goggles, to ensure that you'll be able to see the laser beams around the B.A.D. hiding place. You also obtain the final clue about the spies' evil strategy.

Towards the left in the rooftop could be the major of the brown developing, where at 1 time there was a special Nabooti mask hanging, which has nothing to accomplish with this island's story. You can't climb this making through the Balding Aveneue street level.

Go towards far suitable, put within the goggles, and make your way by way of the lasers. Climb up the appropriate side from the making and then move up and left until you can enter the hideout. The lasers will knock you down a good deal, but not hurt you.

Use the wine glass with the fingerprint to defeat the lair's security system.

Director D has somehow gotten from the lair too, and you will use the three password codes LASER HAIR REMOVAL to reactivate the transporter to the laser satellite. Sadly, D is usually a bald baddie himself. Follow him up for the satellite and will sic his mini-bot guards on you. Stay clear of the robot's zaps and lead it to some yellow power globe, which will send electricity as a result of its plug and destroy it. 3 much more mini-bots will attack, and you will find 3 additional globes two on the major from the room, two on the bottom.

Once his bots are ruined, the evil director will start zapping you with his flying control room. You will have got to make use of the Bowtie to accomplish the best of his machine. Each time he flies into the ceiling to knock you loose, he will damage his machine. Following 3 crunches, he is powerless and is captured. You turn into a Director and receive the island medallion.

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