The reason why we need Open Bblade And Soul Beta

Posted by Kylinzhao Zhao
2
Jan 15, 2016
105 Views


I stressed the need for an open beta before as a college student in game design, but seems the community doesn't seem to understand the reason why we need an open beta before the release instead of a Closed Beta into a release.

Here's why we need an open beta:

A closed beta is good for having players test out changes that aren't ready for the public yet while an open beta is a much closer version towards the release.

The reason why there's a need for an open beta is as many people have addressed the issues of the server being laggy or crashing at times.

A closed beta doesn't give a good indication of the playerbase that Bblade And Soul will have upon release, as such, they cannot predict how servers will handle the population at peak hours and low hours.

Much like Final Fantasy 14: Square Enix took an approach that handled the situation well. They went from a closed beta where the servers needed to be expanded and maintained a balance of when players are able to join certain servers so that each of the servers have a balanced population.

Why would this be a good approach? Later on when most of the players hit end game, there will be a lack of players bns gold in the early level which makes the game feel a bit more empty compared to when it's released because bladeandsoulgolds.net of the rate of exp you gain through questing (though I feel like the exp rate is fine as is). Also 1 server won't be stacked while you have 3 empty servers. Having an indication of the playerbase that Blade and Soul will have will help NCSoft prepare for how to handle the amount of servers B & S needs and also times they can optimally do maintenance during non-peak hours.

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