Global VR Market Size, VR Gaming PC Users, VR Smartphone Users - Ken Research
by Ashish Kumar Market ResearcherGlobal VR Gaming market by Type (Hardware, Software and
Accessories), by Devices (PC, Consoles and Mobile), by Distribution Channel
(Traditional Stores and Online Stores) and by Regions (EMEA, America and APAC),
Company Profile of Major players including Sony, Valve Software, HTC, Google,
Samsung, Leap Motion, TCL, Nvidia, Ubisoft, Razer Inc., Oculus and Electronics
Art Inc.
·
The
VR gaming market is expected to be driven by the emergence of virtual theme
parks and arcades in future.
·
Smartphone
integrated VR gaming applications will drive the VR gaming market in future.
Analysts at Ken Research in their latest publication “Global VR Gaming Market Outlook to 2022 - by Hardware, Software and
Accessories (Motion Sensor, Masks & Gloves, Bodysuits and Others) and by
Devices (PC, Consoles and Mobiles)” believe that technology advancement, correct positioning,
tapping into new geography, focusing on mobile applications and tie-ups and
M&A will aid the global VR market.
Global VR market is expected to register positive CAGR of
around 54.6% during the period 2017-2022. The expected increase in the number
of VR arcades worldwide will make a positive impact on the market.
The emergence of virtual theme parks is one of the biggest
technological progresses of amusement parks which have made a positive impact
on the VR gaming industry. Landmark Entertainment is planning to build the
world's first ever VR theme park in China by 2018. Oriental Science Fiction
Valley in Guizhou province in China opened in 2017 is another example of such
setup. It spans 330 acres and has 35 different VR attractions including
shooters, virtual roller coasters, and guided spaceship tours of the region’s
most scenic spots within its various sci-fi-inspired buildings. Another VR
theme park opened in New York which is a massive playhouse dubbed VR World that
offers 50 interactive experiences taking place in unique virtual dimensions on
themes including art, music, science and fun games. Hero Central at Empire City
Damansarain Malaysia is set to open in 2018 will be one of the largest Virtual
Reality parks in the world. Smartphone-integrated VR headsets will propel the
growth of the global VR gaming market. Leading smart phone companies such as
Samsung and HTC have already entered the market with VR headsets such as
Samsung Gear VR, HTC VIVE and others. They offer benefits such as portability,
un-tethered aspect and ease of use and it can be used as a stand-alone device.
The rapid growth of the smart phone market will increase the adoption of smart
phones and tablets to provide an immersive experience in VR gaming.
Key topics covered in
the report:
Global VR Market Size
Global VR Gaming Market
Augmented Reality Market
Mixed Reality Market
Global VR hardware market
Global VR software market
Global VR accessories market
Major Players in Global VR gaming market
Porter’s Analysis for Global VR Gaming market
Global VR Gaming Market Future
US VR Gaming Market
Japan VR Gaming Market
China VR Gaming Market
Netherlands VR Gaming Market
South Korea VR Gaming Market
Germany VR Gaming Market
UK VR Gaming Market
Global consumer Profile for VR Gaming market
America consumer Profile for VR Gaming market
Europe consumer Profile for VR Gaming market
Virtual Reality Vale Chain Analysis
VR Venture Fund Investments
For more information on
the research report, refer to below link:
Related Reports
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Created on Mar 29th 2018 05:48. Viewed 537 times.