Global Gaming Market Summary, Drivers, Size, Share, Revenue Status, Technology & Forecast by 2023

by Rahul Rastogi Market Research Analyst

IMARC group has added a new report titled “Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2018-2023” which offer details about the current trends and analysis, as well as scope for the near future. The analysis includes addressable market, market by volume, market share by business type and by segment (external and in-house). The research study examines the gaming market on the basis of a number of criteria, such as the product type, application, and its geographical presence.

The expanding expansion of mobiles phones and simple accessibility of games on the web alongside developments in both hardware and software are relied upon to positively affect the development of the worldwide gaming market. Further, with the rising popularity of e-sports, multiplayer video game competition between professional and amateur players, the gaming market is witnessing an accelerated growth worldwide. Some of the other factors propelling the gaming market are empowering nature of games; availability of different genres, such as strategy, action, simulation, etc.; and a shift from physical games to online games. Looking forward, the global gaming market value is projected to reach of US$ 171.7 Billion by 2023, expanding at a CAGR of around 10% during 2018-2023.

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Table of Contents

1    Preface

2    Scope and Methodology

    2.1    Objectives of the Study

    2.2    Stakeholders

    2.3    Data Sources

        2.3.1    Primary Sources

        2.3.2    Secondary Sources

    2.4    Market Estimation

        2.4.1    Bottom-Up Approach

        2.4.2    Top-Down Approach

    2.5    Forecasting Methodology

3    Executive Summary

4    Introduction

    4.1    Overview

    4.2    Key Industry Trends

5    Global Gaming Market

    5.1    Market Overview

    5.2    Market Performance

    5.3    Price Analysis

    5.4    Market Breakup by Device Type

    5.5    Market Breakup by Platform

    5.6    Market Breakup by Revenue Type

    5.7    Market Breakup by Genre

    5.8    Market Breakup by Age Group

    5.9    Market Breakup by Region

    5.10    Market Forecast

    5.11    SWOT Analysis

        5.11.1    Overview

        5.11.2    Strengths

        5.11.3    Weaknesses

        5.11.4    Opportunities

        5.11.5    Threats

    5.12    Value Chain Analysis

        5.12.1    Overview

        5.12.2    Research and Development

        5.12.3    Inputs

        5.12.4    Products and Services

        5.12.5    Marketing and Distribution

        5.12.6    End Users

        5.12.7    Post Sales Service

    5.13    Porters Five Forces Analysis

        5.13.1    Overview

        5.13.2    Bargaining Power of Buyers

        5.13.3    Bargaining Power of Suppliers

        5.13.4    Degree of Competition

        5.13.5    Threat of New Entrants

        5.13.6    Threat of Substitutes

        5.13.7    Threats

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About Rahul Rastogi Advanced   Market Research Analyst

42 connections, 0 recommendations, 213 honor points.
Joined APSense since, September 6th, 2018, From New York, United States.

Created on Feb 19th 2019 02:17. Viewed 311 times.


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