Fixed an issue where players could lose a comeback

Posted by Gamespicture Kevin
2
Apr 20, 2016
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Fixed an issue where players could lose a comeback item or weapon if you are killed after opening a supply box, before picking anything up. Now, players might have exactly exactly the same chance of getting that item or weapon at the next supply box.

Fixed issue in Survivors where players could get additional items by opening a box, not picking within the items, then susceptible to another box to start and get items, and returning for your first opened box to choose up additional items.

Fixed issue where player who had been Last One Standing wouldn't get any ammo inside the supply box.

Fixed issue where Flamethrower could 't be acquired once the spawned like a comeback weapon.

Rebalanced ammo in comeback weapon spawns to enhance the total amount when purchased Shotgun went from 5 to 2. Assault Rifle from 20 to 10. El Diablo from 4 to 3.

Fixed an issue where two inside the supply boxes on Bill s Town wouldn't respawn in Survivors.

Fixed an issue in Supply Raid and Interrogation within the supply box behind the Sammy s register Bill s Town would respawn while players remained as close for your spawn point.

Fixed an issue in plenty of modes on Checkpoint within the item cache infront inside the cinema wouldn't respawn under certain conditions.

Adjusted regions on High School for supply boxes in Elimination (side boxes) to enhance the balance and become sure they respawn within the same rate since the other boxes round the map.

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