Sony CFO Names Cloud Gaming and Free To Play As Major Threats to PlayStation
by Joey Williams ConsultantPlayStation has
recently come up with their fourth-quarter financial report which showcases the
dominance of PlayStation over the gaming console market.
Sony
successfully sold over 8 million consoles in the fourth quarter and about 18
million in 2018. Further Hiroki Totoki, CFO of Sony stated that in the coming
future, PlayStation's major rivals could turn out to be the Cloud Gaming and
free to play games.
Totoki did not
state any specific reasons in terms of why free to play games can pose threats
to PlayStation. Still, he referred the open platform market of free to play
games as being one of the most significant risks for PlayStation.
It can be
considered that he might be pointing at the success of Fortnite and PUBG as the
popularity of these games is spreading like wildfire amongst the gamers. Sony
even had to introduce the cross-play feature for Fortnite fans to their gaming
consoles which they have been criticized for in the past.
As Fortnite is
quite popular amongst the players and is setting new trends with every season,
Sony didn’t have much chose and instead went with the on-going trend by
accepting to include the cross-play feature to their consoles.
According to
the Totoki, cloud gaming is one of the prominent threats and can pose some
major challenges in about five years.
As technology is always on the rise with
innovation, players have discovered new means to store, manage and process
gaming data on open networks which has reduced the need for console hardware.
Totoki
expresses his upcoming challenge of sustaining PlayStation for coming years and
states cloud gaming and free to play games will pose some serious challenges in
coming four to five years.
Although coming
five years supposedly provide Sony with enough time to come up with new means
of their own to counter the cloud gaming and free to play gaming market.
It was also assured by Hiroki Totoki, that
Sony would stay to its roots and work hard in the direction of providing gaming
community with essential first-party software and dynamic in-game environment.
Totoki was
confident enough to claim that PlayStation is not going to face any such
threats from cloud gaming and free to play open market, not until for coming
five years.
With Microsoft
in progress with its Project xCloud and Google working on its PC based Project
Stream, it is for sure we will see an uprise of more new and innovative cloud
streaming services.
The critical
question lies with Sony is how soon will they come up with their new and
innovative cloud streaming mechanics. Because the core demographic of the
gaming community would switch forum hardware based gameplay to the cloud gaming
means sooner or later.
Joey Williams is a creative person who has been writing
blogs and articles about cyber security. He writes about the latest updates
regarding mcafee.com/activate and how it can improve the work experience of users. His articles have
been published in many popular e-magazines and blogs.
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Created on Feb 6th 2019 07:31. Viewed 374 times.