About our Business

MyGameBusiness.com is a New company that patented a revolutionary new way to play sports games.  This can easily change your financial future in the coming 3-6 months turning a few dollars into hundreds of thousands.
  1000 times your money!
Video games are the least known, biggest generators of wealth in America.  Google says that they surpass the film and music industry Combined!
http://diannk.mygamebusiness.com/
  I did my research and discovered the absolutely staggering size and profitability of the video game industry.  This makes me realize the truly phenomenal opportunity at hand: the chance to become part of a brilliant young enterprise that's quietly patented new ways to play true physics sports games on the internet, allowing people to interactively participate like never before. I would NEVER have guessed that the entire industry grosses $37 billion a year and is bigger than the film business and music industry combined, according to The Wall Street Journal.
36 MILLION PLAYERS AND GROWING:My nephew often plays on a site called MiniClip. It's a privately held company that has a bunch of games and I thought it was OK. OK?

Their gross this year could easily approach $250 million. On sales like that, they could be taking home $85 million. Owning even a tiny fraction of that makes you a multi-millionaire.


http://diannk.mygamebusiness.com/

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About

Dianna Vugteveen
Grand Rapids, United States
An over achiever who is willing to continue to grow and learn from other professionals. View Profile

 

Business Industry

  • Arts & Crafts
  • Business
  • Computers
  • Internet & eBusiness
  • Marketing

Resources

Additional Info.

330 MILLION PLAY VIDEO GAMES ONLINE I mentioned this fact earlier- and it's well worth repeating now that you know MyGameBusiness.com give you a way to get your own games onto the Internet. The worldwide audience is bigger than some of the largest nations! 53% OF PEOPLE OVER 30 PLAY ONLINE GAMES I was amazed by this fact. The worldwide market is NOT just "kids" online. Forrester Research reveals that the market is much larger. And it's not just men. The Nielsen Active Gamer study revealed that 41% of PC gamers are women! GOOGLE confirms it saying, "men and women of all ages, worldwide, are now playing video games." This is a major reason why it's growing so fast. The Games Industry magazine predicts 55.5 million players in China alone by 2009, spending $2 billion a year. Wikipedia adds, Both India and China are considered emerging markets in the video game industry and sales are expected to rise significantly..."